Tuesday, November 15, 2011

Game Standards

3.2) Students formulate solutions to Economic Problems

The Game helps us understand this benchmark by when were creating our city say I want to build another Taxi service but build one without first hiring another Driver so I would have to figure out what to do to find another driver, find a place to put the new taxi service, and keep making money to support its business.

3.1) Students explain how different economic systems are orgazized for production, distribution, and comsumption of goods and services.

We can learn this from the game by managing our money and attemptin to make a profit because we have to manage our economic systems well if were going to make a profit and we have to make sure we dont product and distribute more then will be consumed or we will lose money and the point of the game is to have an awesome city and make money so we learn that benchmark from the game as well.

3.3) Students demonstrate an understanding of economic principals that influence individual financial planning.

I think you can learn this from the game by playing it and using contracts because when you formulate contracts with your businesses your using economic principals but you also have to watch your money so you don't start any contracts that you can't pay for.

4.3) Students evaluate the impact of technology and how it has shaped history and influence the modern world.

You can learn this from the game by looking at transportation and buildings. Without some of the technology you wouldn't be able to transport people with a taxi service, and you wouldn't be able to build tall skyscrapers that serve as the work place for your entrepeneurs.

4.2) Students analyze current events to better understand the world in which they live.

I think you can learn this from the game by looking at contracts and understanding when they finish so you can start new ones and you have to pay attention so you know when they finish.

4.4) Students explain how past events impact the present and the future.

I think you can learn this from My country by looking at the stuff you gotten in the past and seeing what you can do with it to influence your decisions that could be fruitful in the future or really hurt your city. it makes you have to pay attention to what you doing so you don't do anything you'll regret with your money, countrybucks etc.

5.1) Students interpret charts maps and graphs to answer questions dealing with people places events or enviorments.

I could do this by studying economic graphs, and stock graphs such as when I do most of my journals by looking at 52 week range etc.

5.3) Students demonstrate and ability to organize and process information about people places and enviorments.

I have demonstrated this in the game by organizing my buildings into sectors making them easier to organize my profits and and contracts.

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